Keywords
Explanation Of Keywords
asm: insert
an assembly instruction
auto: declare
a local variable
bool: declare
a boolean variable
break: break
out of a loop
case: a
block of code in a switch statement
catch: handles
exceptions from throw
char: declare
a character variable
class: declare
a class
const: declare
immutable data or functions that do not change data
const_cast: cast
from const variables
continue: bypass
iterations of a loop
default: default
handler in a case statement
delete: make
memory available
do: looping
construct
double: declare
a double precision floating-point variable
dynamic_cast: perform
runtime casts
else: alternate
case for an if statement
enum: create
enumeration types
explicit: only
use constructors when they exactly match
export: allows
template definitions to be separated from their declarations
extern: tell
the compiler about variables defined elsewhere
false: the
boolean value of false
float: declare
a floating-point variable
for: looping
construct
friend: grant
non-member function access to private data
goto: jump
to a different part of the program
if: execute
code based off of the result of a test
inline: optimize
calls to short functions
int: declare
a integer variable
long: declare
a long integer variable
mutable: override
a const variable
namespace: partition
the global namespace by defining a scope
new: allocate
dynamic memory for a new variable
operator: create
overloaded operator functions
private: declare
private members of a class
protected: declare
protected members of a class
public: declare
public members of a class
register: request
that a variable be optimized for speed
reinterpret_cast: change
the type of a variable
return: return
from a function
short: declare
a short integer variable
signed: modify
variable type declarations
sizeof: return
the size of a variable or type
static: create
permanent storage for a variable
static_cast: perform
a nonpolymorphic cast
struct: define
a new structure
switch: execute
code based off of different possible values for a variable
template: create
generic functions
this: a
pointer to the current object
throw: throws
an exception
true: the
boolean value of true
try: execute
code that can throw an exception
typedef: create
a new type name from an existing type
typeid: describes
an object
typename: declare
a class or undefined type
union: a
structure that assigns multiple variables to the same memory
location
unsigned: declare
an unsigned integer variable
using: import complete or partial namespaces
into the current scope
virtual: create
a function that can be overridden by a derived class
void : declare functions or data
with no associated data type
volatile: warn
the compiler about variables that can be modified unexpectedly
wchar_t: declare
a wide-character variable
while:
looping
construct